Orca FLIP FX

  • FLIP Fluids

    Features interacting FLIP particles generating Particle Fluid Surface, White Water Particles, and Seamless Ocean Spectrum

  • Blender Animated

    Orca and Camera animated in Blender and imported into Houdini

  • Karma and Davinci

    Rendered in Karma and Composited in Davinci Resolve

This FLIP FX Simulation was a huge RnD Process that tested my ability in performance optimisation, fluid dynamics and rendering in Houdini.

It started out understanding the basics of FLIP Shelf Tools and ended with a custom FLIP Houdini Pipeline.