Orca FLIP FX
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FLIP Fluids
Features interacting FLIP particles generating Particle Fluid Surface, White Water Particles, and Seamless Ocean Spectrum
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Blender Animated
Orca and Camera animated in Blender and imported into Houdini
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Karma and Davinci
Rendered in Karma and Composited in Davinci Resolve
This FLIP FX Simulation was a huge RnD Process that tested my ability in performance optimisation, fluid dynamics and rendering in Houdini.
It started out understanding the basics of FLIP Shelf Tools and ended with a custom FLIP Houdini Pipeline.
