Orca FLIP FX
FLIP Fluids
Features interacting FLIP particles generating Particle Fluid Surface, White Water Particles, and Seamless Ocean Spectrum
Blender Animated
Orca and Camera animated in Blender and imported into Houdini
Karma and Davinci
Rendered in Karma and Composited in Davinci Resolve
This FLIP FX Simulation was a huge RnD Process that tested my ability in performance optimisation, fluid dynamics and rendering in Houdini.
It started out understanding the basics of FLIP Shelf Tools and ended with a custom FLIP Houdini Pipeline.
